Friday, July 30, 2010

Ubisoft DRM fails on every level

Ubisoft are dickfucks. There. I said it. Now that I have that out of my system, allow me to elaborate.

Ubisoft have implemented DRM in the upcoming PC version of last years Assassin’s Creed 2. In case you don’t know what DRM is, it’s copy protection applied to prevent piracy. I’m all for game developers wanting their games to sell and make them money. But there’s one thing they need to learn. Don’t fucking punish the people buying your game. 

Ubisoft’s idea of copy protection is to charge you full price for nothing but a box, disc, and a manual. The game itself is not yours and never will be. Sounds ignorant, doesn’t it? Let me go further into detail.

Assassin’s Creed 2 and Settlers VII require you to have the disc in at all times and be connected to the internet to play. This isn’t a simple one time “Connect to the internet to validate your copy.” type of deal. With Ubisoft’s DRM, you can’t play a single-player game that lacks any online component unless you are hooked up to the internet the whole time you play.

If you get disconnected while playing, you are booted out of the game and lose all your progress since your last save or checkpoint and can’t play the game again until your internet connection is established.

You’d be paying $50 for a game you do not own. If Ubisoft servers go down, you can’t even enjoy the title screen of “your” game.

Ubisoft, understand this, please. You aren’t stopping piracy. You are causing it. Your game will be cracked and people will enjoy it free of charge because you think you are doing the right thing, when in reality, you are more shameful than any pirate to ever sail the seven internets. Stop punishing PC gamers. They’ve been though enough as it is. They don’t need you to further fuck things up for them.

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Comments

3 Responses to “Ubisoft DRM fails on every level”
  1. Kinda goes without saying since I wrote it. But yeah. Boo.

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  1. [...] what has now become a series, Ubisoft’s servers devoted to authenticating computers for DRM purposes crashed today, [...]



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